Sunday, July 26, 2015
Friday, July 24, 2015
Created this AR-17, my futuristic designation for a modern AR-15, for my "Cold Bore" project. It was more of a warm up to get a feel for where I want to take this game. Right now I feel it's not futuristic enough so I'm going to push that aspect a lot further.
However there are quite a few elements that I like about this piece that I want to incorporate into "Cold Bore's" overall vision like the very military feel of this weapon and details like the digital camo pattern and wear.
This piece was created entirely in Zbrush 4R7 using both the new Zmodeler brush along with dynamesh and rendered in multiple passes in Keyshot 5. If you are interested in learning more about some of the process I use I have a bunch of free tutorials on Gumroad: http://gumroad.com/claudiosetti
Wednesday, April 22, 2015
This is the final Zbrush sculpt before being output for 3D printing. I already got her printed at Shapeways and I'm very happy with the results. She was printed at 11" tall including the base.
At this scale there was no point adding details like cloth and pore textures as these would not show up on the actual print.She came out very well in the end and the client was super happy! :)
Thursday, March 5, 2015
Wednesday, November 26, 2014
Been working on a few things lately but here is a female portrait I sculpted for a Zbrush tutorial I created on Gumroad. She started from a simple sphere using dynamesh.
In a way she is a continuation of my other tutorial "Sculpting The Female Form" where I showed how to create the female figure but didn't go into a lot of detail about how to sculpt the face.
You can get it here: https://gumroad.com/claudiosetti
Friday, May 3, 2013
Traditional Sculpture of Rayne from Majesco Entertainment's "BloodRayne 2". developed by Terminal reality. The original was done in a special toy wax. Painted resin prototype is shown. Limited to 100 world wide. Created in 2005.