Doing more work on Jill Valentine from Resident Evil. This is a Zbrush model for a collector friend that will eventually be 3D printed. I like her current state in terms of how young she looks although I'm not sure if the client will want her a little older. We shall see. I'm going for a more realistic look but I don't mind if she comes out a little bit stylized as well.
She is divided into several subtools for ease of sculpting and to try to get a lot of detail since you can subdivide subtools in Zbrush up to several million polygons without compromising speed and making my computer sluggish. I'm also taking into account how she eventually will be put together. There are quite a few engineering considerations to take into account because she will have to be printed and assembled and finally painted.
The above photo is the pose reference the client wants. In this photo she is not wearing her holster but she will be in the actual model. This is a characteristic prop for the character so it will help her read better but also will allow me to hide part seams under it so not to have to fill in gaps with putty when the time comes to assemble her. I always try to find ways of hiding seems in areas that look natural.