Been a while since I've been able to touch zbrush. ZR42 is really amazing and I find it more intuitive then before. I was particularly interested in the new dynamesh feature. here is an inprogress shot of a figure I'm creating while learning to work with the dynamesh function. The cool thing is the body was pulled from my initial head sculpt! What's even better is that dynamesh smoothed out all the stretched polygons I had around the nose and ears of the portrait.
I think I'm finally starting to get a feel for my workflow...

Your work is really incredible! I've gotten a lot of knowledge from your sculpting tutorials.
ReplyDeleteHi Jon!
ReplyDeleteThanks a lot - I'm really glad you got something from my ramblings! lol
:D